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Glaucoma

VR Visual Field Test (Virtual Reality Visual Field Test)

VR perimetry (Virtual Reality Perimetry; VRP) is a technique that uses a VR headset to perform visual field testing in an immersive environment.

Visual field testing is central to glaucoma diagnosis. Standard Automated Perimetry (SAP) is the clinical standard, but it requires monocular occlusion, strict head positioning, and maintaining central fixation 1). The EGS 5th Edition (European Glaucoma Society Guidelines) strongly recommends visual field testing for initial evaluation 3). The AAO PPP (American Academy of Ophthalmology Preferred Practice Pattern) also recommends visual field assessment using SAP 4).

Glaucoma affects approximately 80 million people worldwide, and this number is expected to increase to 112 million by 2040 2). To address the growing patient population, more convenient visual field testing methods are needed.

The initial prototype of VRP was the PeriScreener developed by Aravind Eye Hospital. It was a low-cost device combining Google Cardboard, two Android devices, and a Bluetooth clicker. As of 2025, more than 10 types of VRP devices exist, including Oculus Quest, TPP, VirtualEye, AVA, VisuALL, Virtual Field, and Radius 1).

Q How is VR perimetry different from conventional visual field testing?
A

Because it uses a VR headset, it is portable, low-cost, and can be performed regardless of body position. It has equivalent visual field defect detection ability to SAP while being more convenient. It is also expected to be applied to home testing and telemedicine. For details, see the section “Challenges of Conventional Visual Field Testing and Background of VRP”.

2. Major VR Perimetry Devices and Technical Specifications

Section titled “2. Major VR Perimetry Devices and Technical Specifications”

Experiential Characteristics Perceived by Patients

Section titled “Experiential Characteristics Perceived by Patients”

VRP itself is a testing method and differs from subjective symptoms of the disease. The following describes the experiential characteristics of patients undergoing the test.

  • Immersion: Wearing the VR headset blocks out the surrounding environment.
  • Operation method: Most devices use a wireless clicker for button operation.
  • Test duration: Varies by device, but may be equivalent to or shorter than SAP. Virtual Field reports that VRP is on average 76 seconds faster than SAP1).
  • Claustrophobia: Some patients (with claustrophobia) may experience discomfort2).

The specifications of each device are shown below.

DeviceBackground LuminanceNotes
Sb-C (Zeiss VR One plus)0.05 cd/m²MS correlation r=0.8151)
TPP10 cd/m²MD difference 0.21 dB1)
VisuALL (Olleyes)1–3 cd/m²AUC 0.981, 5)
AVA9.6 cd/m²ICC=0.93–0.961)
Radius10 cd/m²MD r=0.941)
Virtual Field0.218 cd/m²FDA approved1)
C3 Field Analyzer4 cd/m²AUC 0.77–0.861)

Smartphone-based type

  • PeriScreener: Google Cardboard + 2 Android devices + Bluetooth clicker. Low-cost prototype supporting threshold testing only.
  • Smartphone-based Campimetry (Sb-C): Uses VR One plus (Zeiss) + iPhone 6. Background luminance 0.05 cd/m². In 93 eyes, MS correlation r=0.8151).

Dedicated head-mounted type

  • Toronto Portable Perimeter (TPP): Uses Goldmann III/IV/V targets. Background luminance 10 cd/m², ZEST algorithm. In 150 eyes, MD difference 0.21 dB (LOA -4.25 to 4.67). Over 75% of patients preferred VRP1).
  • VisuALL (Olleyes): Background luminance 1–3 cd/m², Goldmann III target. In 3 studies, MD r=0.871–0.8793, AUC 0.98. Allows binocular simultaneous testing with independent displays per eye (1920×2160 px, 100° field, 75 Hz)1, 5).
  • Advanced Vision Analyzer (AVA): LCD equipped, built-in eye tracking. Background luminance 9.6 cd/m². In glaucoma group, MD ICC=0.93 (24-2), 0.96 (10-2)1).
  • Radius: Lightweight VR headset. Background luminance 10 cd/m². In 100 eyes, MD r=0.94, glaucoma stage agreement κ=0.91–0.931).
  • Virtual Field (Oculus Go): FDA approved. Background luminance 0.218 cd/m². In 95 eyes, MD r=0.87, PSD r=0.94. Fixation loss rate significantly lower: VRP 0.05 vs SAP 0.13 (p=0.0006), and test time was 76 seconds shorter with VRP1).

Eye tracking / innovative input type

  • VirtualEye: OLED microdisplay equipped, built-in eye tracking. Implements Visual Grasp mode (detects changes in gaze direction and records responses without button operation)1).

EEG/BCI-based type

  • nGoggle: Equipped with a Brain Computer Interface (BCI) using electroencephalography (EEG). It detects visual field responses via multifocal steady-state visual evoked potentials (mfSSVEP), eliminating patient-side operational errors.
Q Which VR perimetry device is the most widely used?
A

As of 2025, Virtual Field, which has received FDA approval, and VisuALL, which allows simultaneous binocular testing, are attracting attention. However, due to a lack of standardization among devices, the device adopted varies by facility1).

3. Challenges of Conventional Perimetry and Background of VRP

Section titled “3. Challenges of Conventional Perimetry and Background of VRP”

Conventional SAP (Standard Automated Perimetry) has the following limitations.

  • Postural constraints: Requires fixation with a chin rest and forehead strap. Monocular occlusion and central fixation must be maintained1, 2).
  • Long test duration: Leads to patient fatigue and deterioration of reliability indices2).
  • High cost and large equipment: Requires a dedicated examination room and trained technicians2).
  • Limited test frequency: With only 1–2 tests per year, inter-test variability reduces accuracy1).

Convenience

Portable: Lightweight headset makes it easy to carry.

Flexible posture: Can be performed in sitting, lying, or standing positions2).

Low cost: Utilizes off-the-shelf VR devices, keeping equipment costs low2).

Simultaneous testing of multiple patients: Parallel testing using multiple devices is possible2).

Remote and home applications

Home testing: More frequent testing can be expected to detect early progression1, 2).

Cloud integration: Test data can be stored in the cloud for remote monitoring2).

Bedridden and wheelchair accessible: Can be performed on patients who are difficult to test with conventional SAP.

Mentioned in EGS 5th Edition: The possibility of home monitoring using mobile apps is noted3).

  • Detection sensitivity for early glaucoma: Tends to be less sensitive than SAP for mild lesions2).
  • Limited luminance range: Many devices have a display luminance maximum that differs from the HFA background luminance (31.5 asb ≈ 10 cd/m²)2).
  • Insufficient eye tracking: Some devices do not adequately detect fixation loss2).
  • Lack of standardized protocols: Cannot be compared between devices1, 2).
  • Unfamiliarity with technology: Elderly patients not accustomed to VR technology may have difficulty operating it2).
Q Can early glaucoma be missed with VR perimetry?
A

In mild glaucoma, accuracy tends to decrease. Although severity classification shows high agreement (κ = 0.91–0.93), further validation is needed for early detection 1). When early glaucoma is suspected, combined use with SAP is recommended.

Image of virtual reality perimetry being performed
Image of virtual reality perimetry being performed
Catherine Johnson; Ahmed Sayed; John McSoley; et al. Comparison of Visual Field Test Measurements With a Novel Approach on a Wearable Headset to Standard Automated Perimetry. Journal of Glaucoma. 2023 May 29. Figure 1. PMCID: PMC10414153. License: CC BY.
Shows a scene where a patient wears a headset and undergoes a visual field test. The head-mounted display presents fixation targets and stimuli.

The test procedure for a typical VRP (e.g., VisuALL) is described.

  1. Put on the VR headset and hold a wireless clicker.
  2. Start the operation from a tablet device.
  3. Perform a visual acuity test (within the device).
  4. Perform a visual field test (monocular or binocular simultaneously).
  5. After the test, results are displayed in real time.
  6. Results can be exported as PDF. They are saved to the cloud and accessible remotely.

Shows the agreement of key evaluation metrics.

DeviceMD CorrelationNotes
Virtual Fieldr=0.87Fixation loss VRP 0.05 vs SAP 0.131)
Radiusr=0.94Staging κ=0.91~0.931)
VisuALLr=0.871~0.879AUC 0.981, 5)
AVAICC=0.93~0.9624-2 and 10-21)

In a meta-analysis of 14 studies, the MD correlation between VRP and SAP was generally good, ranging from r=0.77 to 0.941). Only about half of the studies performed Bland-Altman analysis1).

VRP tends to underestimate MS and defect size in glaucoma and overestimate them in healthy individuals1). It has also been reported that accuracy decreases with higher severity1).

Significance of Binocular Simultaneous Testing

Section titled “Significance of Binocular Simultaneous Testing”

Binocular testing with VisuALL has the advantage that the eye with poor fixation can be assisted by fixation of the healthy eye 5).

Slagle et al. (2025) reported a patient with congenital glaucoma (age 23) who had a central scotoma in the left eye 5). Although HFA only yielded unreliable results over 5 years, binocular testing with VisuALL successfully obtained reproducible visual fields of the left eye.

The same metrics as SAP are used.

  • MD (Mean Deviation): Average sensitivity deviation of the entire visual field. Larger negative values indicate more severe sensitivity loss.
  • PSD (Pattern Standard Deviation): An index reflecting localized sensitivity loss.
  • VFI (Visual Field Index): Weighted visual field remaining rate centered on the central area (expressed as %).
  • GHT (Glaucoma Hemifield Test): An index evaluating symmetry between the upper and lower hemifields.
Q Can VR perimetry results be compared with conventional test results?
A

MD correlation is good (r=0.77–0.94), but standardization between devices is insufficient 1). Follow-up with the same device is desirable; if changing devices, consider re-establishing baseline.

Conventional SAP presents static stimuli at fixed positions within a bowl perimeter (Goldmann type) and measures threshold sensitivity by varying luminance.

VRP reproduces similar stimulus presentation within a head-mounted display. Background luminance varies widely by device (0.05–25 cd/m²), and many devices differ from SAP’s HFA (31.5 asb ≈ 10 cd/m²) 1). Most devices use the Goldmann III stimulus 1).

The following threshold strategies are used 1).

  • Full threshold (4/2 dB staircase): Same algorithm as conventional SAP.
  • ZEST (Zippy Estimation by Sequential Testing): Fast threshold estimation using Bayesian inference.
  • RATA-Standard: A separately developed estimation strategy.

Manual Method

Button click: Same input method as conventional SAP. Used in most devices.

Wireless clicker: Uses a handheld device. Press the button when you perceive the target.

Visual Grasp

Eye-tracking type: Method adopted by VirtualEye. No button operation required.

Principle: Detects changes in gaze direction (saccades) via eye tracking. Utilizes reflexive saccades driven by the M-cell system input 1).

EEG/BCI

nGoggle method: Brain Computer Interface using electroencephalography (EEG).

Principle: Objectively detects visual field responses using multifocal steady-state visual evoked potentials (mfSSVEP). Eliminates patient operation errors.

Technical Principles of Binocular Simultaneous Testing

Section titled “Technical Principles of Binocular Simultaneous Testing”

In VisuALL, each eye has an independent display, and targets are presented alternately. The Dynamic Matrix algorithm compensates for mild convergence insufficiency 5). Its application for detecting non-organic visual impairment has also been proposed 5).

The background luminance of Sb-C (0.05 cd/m²) is very low, which may prevent proper measurement of the hill of vision in the macula 1). Caution is needed because the luminance characteristics of each device affect interpretation of results.

7. Latest Research and Future Perspectives

Section titled “7. Latest Research and Future Perspectives”

A 2025 systematic review (14 studies, 10 devices) concluded that VRP shows strong potential for glaucoma visual field assessment 1). However, the lack of test-retest reproducibility data is identified as the major challenge 1).

Hekmatjah et al. (2025) systematically reviewed 14 studies and confirmed generally good agreement between VRP and SAP (MD correlation r=0.77–0.94) 1). Only about half of the studies performed Bland-Altman analysis, and standardization across devices was noted as insufficient.

The EGS 5th Edition mentions the potential of home monitoring using mobile apps 3). The concept of utilizing frequent home VRP test data for trend analysis has also been proposed 6). The Japan Glaucoma Society Guidelines for Glaucoma (5th Edition) also emphasize the importance of visual field testing 6).

The following are listed as research needed in the future 2).

  • Longitudinal non-inferiority trials: Accumulation of long-term comparative data with SAP.
  • Technical improvements: Improvement of eye-tracking accuracy and expansion of luminance range.
  • Development of standardized protocols: Establishment of unified standards enabling cross-device comparisons.
  • Publication of normative databases: Accumulation of data from diverse races and age groups.
Q Will VR perimetry become a standard test in the future?
A

Technical improvements, standardization of protocols, and accumulation of longitudinal studies are necessary1, 2). It holds potential for home monitoring and telemedicine, and the EGS 5th Edition also recognizes this possibility3). At present, it has not completely replaced SAP, but it is expected to become more widespread as a complementary test.


  1. Hekmatjah N, Chibututu C, Han Y, Keenan JD, Oatts JT. Virtual reality perimetry compared to standard automated perimetry in adults with glaucoma: A systematic review. PLoS ONE. 2025;20(1):e0318074.
  2. Babel AT, Soumakieh MM, Chen AY, et al. Virtual Reality Visual Field Testing in Glaucoma: Benefits and Drawbacks. Clin Ophthalmol. 2025;19:933-937.
  3. European Glaucoma Society. European Glaucoma Society Terminology and Guidelines for Glaucoma, 5th Edition. Br J Ophthalmol. 2025.
  4. American Academy of Ophthalmology Glaucoma Panel. Primary Open-Angle Glaucoma Preferred Practice Pattern. Ophthalmology. 2020.
  5. Slagle GT, Groth SL, Donahue SP, Sponsel WE. Virtual reality perimetry facilitates visual field evaluation in a previously non-assessable eye with severe glaucoma. Am J Ophthalmol Case Reports. 2025;40:102430.
  6. 日本緑内障学会. 緑内障診療ガイドライン(第5版). 日眼会誌. 2022.

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